System design is the process of defining the architecture, components, modules, interfaces, and data for a system to satisfy specified requirements. It serves as a blueprint for building scalable, maintainable, and efficient software systems.
1. What is System Design?
System design is the high-level process by which we plan and define the structure of a software solution. It involves:
- Breaking down complex problems.
- Making strategic choices about technology and architecture.
- Ensuring the system meets performance, reliability, and scalability needs.
2. Types of System Design
- High-Level Design (HLD): Focuses on the overall system architecture, components, data flow, and how different subsystems communicate.
- Low-Level Design (LLD): Focuses on class diagrams, detailed logic, database schema, and API definitions.
3. Key Concepts in System Design
- Scalability: Ability to handle growing amounts of traffic/data.
- Availability: Ensuring the system is operational most of the time.
- Reliability: Ensuring the system behaves correctly even in the face of failures.
- Maintainability: Ease of updating and fixing the system.
- Latency & Throughput: Performance metrics for responsiveness and data processing capability.
4. Common System Design Components
- Load Balancers
- Databases (SQL/NoSQL)
- Caching (Redis, Memcached)
- Message Queues (Kafka, RabbitMQ)
- Microservices vs Monoliths
- APIs (REST, gRPC)
- CDN, DNS, etc.
5. Steps in System Design
- Requirements Gathering – Functional and non-functional.
- Capacity Estimation – Users, QPS, storage, etc.
- Define APIs – Inputs/outputs for communication.
- Design Database Schema – Choosing between relational and non-relational.
- Component Design – Services, storage, queues, etc.
- System Architecture – Putting it all together with diagrams.
- Scalability and Fault Tolerance – Plan for high availability.
- Bottleneck Identification – Plan for future load and improvements.
6. Popular System Design Interview Examples
- Design a URL Shortener (e.g., TinyURL)
- Design an Online Bookstore (e.g., Amazon)
- Design a Ride-Sharing System (e.g., Uber)
- Design a Social Media Feed (e.g., Twitter)
Following are deeper dive into key System Design topics, starting with core concepts critical for building real-world systems:
🔹 1. Scalability
➤ Definition:
Scalability is the ability of a system to handle increasing loads without degrading performance.
➤ Types:
- Vertical Scaling (Scale-Up): Add more resources (CPU, RAM) to a single machine.
- Horizontal Scaling (Scale-Out): Add more machines to distribute the load.
➤ Strategies:
- Load Balancers to distribute traffic.
- Partitioning (sharding) databases.
- Stateless services that are easier to replicate.
🔹 2. Availability
➤ Definition:
The ability of a system to remain operational over time (often measured in “9s” like 99.9%).
➤ Techniques:
- Redundancy: Multiple instances across zones/regions.
- Failover Systems: Automatic switch to backup servers.
- Health checks and auto-restart for services.
🔹 3. Reliability
➤ Definition:
The ability of a system to operate correctly and consistently.
➤ How to Achieve:
- Data replication and consistency checks.
- Retry mechanisms and circuit breakers.
- Monitoring + alerts for anomalies.
🔹 4. Maintainability
➤ Definition:
Ease with which a system can be modified, extended, or fixed.
➤ Best Practices:
- Modular codebases (microservices architecture).
- Clear documentation and API contracts.
- Use of CI/CD pipelines for safer deployments.
🔹 5. Latency vs Throughput
Metric | Description |
---|---|
Latency | Time to process a single request (e.g. ms) |
Throughput | Number of requests processed per second |
Example:
An HTTP server might have low latency but if it can only handle 10 RPS (requests per second), it has low throughput.
🔹 6. Caching
➤ Purpose:
Reduce load on databases and improve performance by storing frequently accessed data.
➤ Tools:
- Redis, Memcached
➤ Strategies:
- Write-through Cache: Data is written to cache and DB simultaneously.
- Write-back Cache: Data is written to cache, and DB is updated asynchronously.
- Cache Invalidation: Ensuring stale data gets cleared.
🔹 7. Database Design
➤ SQL vs NoSQL:
- SQL (Relational): Structured schema, supports joins (e.g., PostgreSQL, MySQL)
- NoSQL (Document, Key-Value): Flexible schema, scalable (e.g., MongoDB, DynamoDB)
➤ Sharding:
Splitting a large DB into smaller chunks across servers.
🔹 8. Message Queues
➤ Purpose:
Decouple producers and consumers to handle asynchronous workloads.
➤ Tools:
- Kafka, RabbitMQ, Amazon SQS
➤ Use Cases:
- Order processing
- Email notifications
- Logging & analytics pipelines
🔹 9. Microservices vs Monoliths
Feature | Monolith | Microservices |
---|---|---|
Deployment | Single unit | Independently deployable units |
Scalability | Scale whole app | Scale specific services |
Codebase | Centralized | Decentralized |
Complexity | Easier to build initially | Harder to manage, but flexible |
🔹 10. API Design
➤ REST:
- Stateless, resource-oriented (GET, POST, PUT, DELETE).
- Standard HTTP methods and status codes.
➤ gRPC:
- High-performance RPC framework by Google.
- Uses Protocol Buffers (compact and fast).
Summary
System design is crucial in building scalable, reliable, and maintainable software systems. It transforms high-level requirements into a structured architecture that guides development and ensures the system performs well under real-world conditions.
System design is the foundation for building robust, future-proof systems that meet both functional and non-functional requirements.